On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average3peak 13
Rank#1,632top 7% · #643 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,632 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
77/ 100
B
Mostly smooth: 46 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 266 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held50%else halves by day 8
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
13d 20hThu 12 Nov, 14:38 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
41d 20hThu 10 Dec, 14:38 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 20, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:38 UTC14d ago
20
–
running
0
Thu 1 Oct, 18:21 UTCFW27d ago
17
✓ held half
13.8 days
2
Thu 17 Sep, 14:46 UTC42d ago
15
halved by day 8
14.1 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|?
The EU tag on [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.163.118.215:7019.
Is [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| up, and how steady is its uptime?
You cannot join now: [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| is offline, last seen 34 minutes ago. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| run?
It never fell below 10 server fps in the last 48 hours, averaging 46. Buildings, deployables and everything else in the world added up to as many as 107,267 entities. At its highest, it used 3,353 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| running?
Rust network protocol 2635 and build 168909 on Linux is what [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| wipe, and how often?
The wipe rhythm on [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| is every 4 weeks on Thursday at 14:38 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 14 days 3 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|?
Recent wipes have peaked at 17 players on average. Peak numbers came 4 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 8 in the wipes where it did not hold.
Population
Where does [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| place in the wider field of Rust servers?
Over the last seven days, [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| has #1,632 for player hours, in the top 7% of all ranked servers and #643 in Europe.
How many players does [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| usually have?
The last sighting of [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| was 34 minutes ago, and it is offline right now. Averaging 3 players over seven days, it peaked at 13. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 5 players.
Tags
What is meant by the tags on [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|?
You'll see [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|?
Rust Server Score lists that include [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|?
Nothing in the name of [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| uses?
[ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]| runs a game-generated procedural map at size 4,000, seed 1099549535. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [ESP] HISPALAND [PVE] |[100% Gratis]|[Eventos]|[Estable]|?
To connect, start Rust, press F1, and type client.connect 66.163.118.215:7019. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://hispaland.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).