On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#8,396top 38%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,396 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 416 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:24 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions sit?
No region tag appears for [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions, but the name suggests North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.232.54.69:28015.
Is [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions up, and how steady is its uptime?
Right now, [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions is online. The uptime it reports puts the last restart at about 23 hours ago. It was up 96% of the time over the last 7 full days, 162 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions smooth to play on?
The average over the last 48 hours was 45 server fps, and it never went below 20. Buildings, deployables and everything else in the world added up to as many as 159,470 entities. Memory use reached up to 5,306 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions running?
You will find [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions wipe, and how often?
The force wipe each month is the only wipe [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 17 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions?
The average peak on its recent wipes was 3 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions hold in the rankings?
Over the last seven days, [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions has #8,396 for player hours, in the top 38% of all ranked servers.
What does the population on [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions look like?
[US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.
Lists and filters
What do [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions's tags stand for?
The game's browser takes its cue from the tags [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions has set: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions?
The appahosting.com hostname from [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions is not used by any other tracked server.
Where does [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions among them: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
Which rules does [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions enforce, and what are its settings?
The name of [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions points to a 10x gather rate. The default of 8 players applies as the group cap. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
The game generates the procedural map on [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions at size 5,200 with seed 785327856. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [US] RustyPlanet Reborn | 10X Hybrid PvE/PvP | Custom Missions?
To connect, start Rust, press F1, and type client.connect 66.232.54.69:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://appahosting.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^e,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).