On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 6
Rank#4,385top 20% · #742 in NA
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 18:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,385 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
34/ 100
F
Needs to work on its frame rate: 20 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 471 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:26 UTC, in 2h.
Its biweekly schedule tag · low confidence
usual gap0.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 10
Coming wipes
2hThu 29 Oct, 18:26 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
14d 2hThu 12 Nov, 18:26 UTC
28d 2hThu 26 Nov, 18:26 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
42d 2hThu 10 Dec, 18:26 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:26 UTC13d ago
5
–
running
0
Fri 2 Oct, 23:42 UTC26d ago
6
halved by day 10
12.8 days
1
Fri 2 Oct, 02:06 UTC27d ago
6
–
0.9 days
0
Thu 1 Oct, 08:14 UTC28d ago
5
–
0.7 days
0
Fri 18 Sep, 08:12 UTC41d ago
5
✓ held half
13 days
3
Thu 17 Sep, 18:44 UTC41d ago
5
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Kommon Ground puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.52:28020 is the address to use.
How reliable is Kommon Ground, and is it up?
You can join now: Kommon Ground is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Kommon Ground smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 20. Up to 79,773 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,856 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Kommon Ground sit?
The server Kommon Ground is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Kommon Ground wipe, and how often?
Its tag sets the prediction, as the record holds too few of Kommon Ground's wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 18:26 UTC. The world it runs now was created 13 days 21 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Kommon Ground?
Recent wipes have peaked at 6 players on average. Peak numbers came 5 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 10 is when it sank below half in the wipes that did not hold.
Population
Where does Kommon Ground place in the wider field of Rust servers?
Over the last seven days, Kommon Ground has #4,385 for player hours, in the top 20% of all ranked servers and #742 in North America.
What does the population on Kommon Ground look like?
Kommon Ground is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 6. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 4 players.
Tags and filters
What is meant by the tags on Kommon Ground?
The game's browser takes its cue from the tags Kommon Ground has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Kommon Ground?
Rust Server Score lists that include Kommon Ground: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Kommon Ground?
You will find no gather rate in the name of Kommon Ground. A group here can reach 6 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Kommon Ground runs which map?
Kommon Ground runs a game-generated procedural map at size 3,700, seed 297821397. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Kommon Ground?
Enter client.connect 66.51.96.52:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).