On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#7,770top 35% · #1142 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,770 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 782 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 61% in NA, and #425 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:45 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ sit?
You'll see ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.90:28005 is the address to use.
Is ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ up, and how steady is its uptime?
Right now, ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ is online. According to its reported uptime, the last restart was about 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ perform well?
The average over the last 48 hours was 6 server fps, and it never went below 5. At its peak, it held 119,321 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,407 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ running?
Rust network protocol 2635 and build 168909 on Linux is what ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ reset?
The force wipe each month is the only wipe ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 9 hours. Its tags list a monthly wipe schedule.
What happens on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ when wipe day arrives?
Recent wipes have peaked at 2 players on average. 46 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ sit among Rust servers?
Over the last seven days, ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ has #7,770 for player hours, in the top 35% of all ranked servers and #1,142 in North America. In the quad group, it ranks #425.
Is ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ a busy server?
ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ is showing 0 players right now, with 50 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 06:00 UTC, with 0 players.
Tags
What do ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+'s tags stand for?
The game's browser takes its cue from the tags ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
These Rust Server Score lists count ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ among them: Best community servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
You will find no gather rate in the name of ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ runs which map?
A procedural map of size 4,500 and seed 1, generated by the game, is what ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto ESeck's Server | US | 24/7 | 4.5K Map | Vanilla | Rust+?
To connect, start Rust, press F1, and type client.connect 66.51.96.90:28005. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).