On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now2/ 1501% full
7-day average0peak 3
Rank#5,156top 23% · #1732 in EU
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,156 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
45/ 100
D
Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 20 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:19 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SINNERS VANILLA| PvP/PvE | Monthly based in?
The EU tag on SINNERS VANILLA| PvP/PvE | Monthly puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.97.53:28015.
Is SINNERS VANILLA| PvP/PvE | Monthly up, and how steady is its uptime?
Right now, SINNERS VANILLA| PvP/PvE | Monthly is online. About 17 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does SINNERS VANILLA| PvP/PvE | Monthly perform well?
It averaged 27 server fps over the last 48 hours, with a low of 4. Up to 114,063 entities were in the world, covering buildings, deployables and the rest. Up to 4,730 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is SINNERS VANILLA| PvP/PvE | Monthly on?
You will find SINNERS VANILLA| PvP/PvE | Monthly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does SINNERS VANILLA| PvP/PvE | Monthly wipe its map?
Once a month, SINNERS VANILLA| PvP/PvE | Monthly wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 6 hours. Its tags list a monthly wipe schedule.
What happens on SINNERS VANILLA| PvP/PvE | Monthly when wipe day arrives?
Recent wipes have peaked at 2 players on average. 29 hours after the latest wipe began, the crowd hit its peak.
Population
Where does SINNERS VANILLA| PvP/PvE | Monthly place in the wider field of Rust servers?
In Europe, SINNERS VANILLA| PvP/PvE | Monthly is #1,732, and overall it is #5,156 on player hours over the last seven days, in the top 23% of all ranked servers.
Is SINNERS VANILLA| PvP/PvE | Monthly a busy server?
With 150 slots available, SINNERS VANILLA| PvP/PvE | Monthly currently has 2 players. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 19:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on SINNERS VANILLA| PvP/PvE | Monthly?
The game's browser takes its cue from the tags SINNERS VANILLA| PvP/PvE | Monthly has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show SINNERS VANILLA| PvP/PvE | Monthly?
Rust Server Score lists that include SINNERS VANILLA| PvP/PvE | Monthly: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does SINNERS VANILLA| PvP/PvE | Monthly enforce, and what are its settings?
The name of SINNERS VANILLA| PvP/PvE | Monthly gives no gather rate. The limit for a group is 10 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on SINNERS VANILLA| PvP/PvE | Monthly?
A procedural map of size 5,250 and seed 1337, generated by the game, is what SINNERS VANILLA| PvP/PvE | Monthly runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
What is the way to join SINNERS VANILLA| PvP/PvE | Monthly?
Enter client.connect 66.51.97.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://sinners.games.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).