On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,326top 69% · #2557 in EU
Last wipe17d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,783 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
usual gap8.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
7d 10hFri 6 Nov, 00:35 UTC
15d 14hSat 14 Nov, 04:43 UTC
23d 19hSun 22 Nov, 08:50 UTC
31d 23hMon 30 Nov, 12:57 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
40d 3hTue 8 Dec, 17:04 UTC
The first 48 hours of its last wipes
Mon 12 OctSat 3 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 12:14 UTC17d ago
1
–
running
0
Sat 3 Oct, 09:13 UTC26d ago
1
halved by day 3
9.1 days
0
Fri 25 Sep, 15:47 UTC33d ago
2
halved by day 2
7.7 days
0
Thu 17 Sep, 11:39 UTC42d ago
1
halved by day 7
8.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is MP7 Enjoyer's shitty PVE server?
In Europe, according to its own listing, sits MP7 Enjoyer's shitty PVE server, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.97.70:28025.
Is MP7 Enjoyer's shitty PVE server up, and how steady is its uptime?
Right now, MP7 Enjoyer's shitty PVE server is online. About 28 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does MP7 Enjoyer's shitty PVE server perform well?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 39,903 entities. Memory use reached up to 5,172 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does MP7 Enjoyer's shitty PVE server sit?
You will find MP7 Enjoyer's shitty PVE server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does MP7 Enjoyer's shitty PVE server reset?
The gap between MP7 Enjoyer's shitty PVE server's wipes has been about 8.2 days recently. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 17 days 1 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on MP7 Enjoyer's shitty PVE server?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Population
What position does MP7 Enjoyer's shitty PVE server hold in the rankings?
Over the last seven days, MP7 Enjoyer's shitty PVE server has #15,326 for player hours, in the top 69% of all ranked servers and #2,557 in Europe.
What does the population on MP7 Enjoyer's shitty PVE server look like?
With 50 slots available, MP7 Enjoyer's shitty PVE server currently has 0 players. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on MP7 Enjoyer's shitty PVE server?
The game's browser takes its cue from the tags MP7 Enjoyer's shitty PVE server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature MP7 Enjoyer's shitty PVE server?
Rust Server Score lists that include MP7 Enjoyer's shitty PVE server: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on MP7 Enjoyer's shitty PVE server?
The name of MP7 Enjoyer's shitty PVE server gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on MP7 Enjoyer's shitty PVE server?
MP7 Enjoyer's shitty PVE server runs a game-generated procedural map at size 2,650, seed 1225. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto MP7 Enjoyer's shitty PVE server?
To connect, start Rust, press F1, and type client.connect 66.51.97.70:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).