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Every Rust server graded on real, live numbers. 44,070 players on the roll · 11,698 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.97.76:60607
Name of server

Rusthub.net | SD Preview Server

RegisterAbsentOffline
Region–
Address66.51.97.76:60607
Last checked2d ago
moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 3 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 3
Rank#9,049top 41%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 59/ 100 Working its way up from the back of the class: #9,049 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 25 places this week.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:37 UTC6d ago 3 – running 0
Mon 19 Oct, 22:00 UTC9d ago 0 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
132 / 999
210 / 999
55 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
25 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
4 / 100

Quick answers

from the figures on this page

About the server

Which region is Rusthub.net | SD Preview Server based in?

You'll find no region listed by Rusthub.net | SD Preview Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.97.76:60607.

Is Rusthub.net | SD Preview Server up, and how steady is its uptime?

You cannot join now: Rusthub.net | SD Preview Server is offline, last seen 2 days 7 hours ago. It was up 68% of the time over the last 7 full days, 114 of 168 hours. It was first seen by Rust Server Score on 8 October 2026.

What Rust version is Rusthub.net | SD Preview Server on?

Rust network protocol 2634 and build 167781 on Linux is what Rusthub.net | SD Preview Server runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Rusthub.net | SD Preview Server reset?

There are too few wipes on record for Rusthub.net | SD Preview Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 6 days 15 hours.

What should you expect from wipe day on Rusthub.net | SD Preview Server?

Across its recent wipes, the busiest moments averaged 2 players. 8 hours after the latest wipe began, the crowd hit its peak.

Population

What position does Rusthub.net | SD Preview Server hold in the rankings?

Over the last seven days, Rusthub.net | SD Preview Server has #9,049 for player hours, in the top 41% of all ranked servers.

Is Rusthub.net | SD Preview Server a busy server?

The last sighting of Rusthub.net | SD Preview Server was 2 days 7 hours ago, and it is offline right now. It peaked at 3 and averaged 0 players over the last seven days.

Tags and filters

What is meant by the tags on Rusthub.net | SD Preview Server?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Rusthub.net | SD Preview Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Rusthub.net | SD Preview Server?

These Rust Server Score lists count Rusthub.net | SD Preview Server among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on Rusthub.net | SD Preview Server?

Nothing in the name of Rusthub.net | SD Preview Server states a gather rate. The default of 8 players applies as the group cap. build & creative is the mode here, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Rusthub.net | SD Preview Server runs which map?

The map on Rusthub.net | SD Preview Server is custom at size 3,250, and because the file is published you can download it from this page.

How to join

How do you get onto Rusthub.net | SD Preview Server?

Enter client.connect 66.51.97.76:60607 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rusthub.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167781,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players Its slot count is 20.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative No gathering here: it is a sandbox where you build what you want.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.