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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.151:28080
Name of server

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

RegisterPresentOnline
RegionNA
Address66.51.99.151:28080
Last checked2h ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 3/ 100 3% full
7-day average3peak 12
Rank#1,835top 8% · #283 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours 92/ 100 Well up the rankings: #1,835 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 68 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 14d 17hThu 12 Nov, 13:16 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW
  • 42d 17hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
75 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 36 on average
18 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
12 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
9 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|
NA · groups of 8+ · biweekly · 6 on average
3 / 100

Quick answers

from the figures on this page

About the server

In what location does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit?

In North America, according to its own listing, sits PVE Land [US]|SkillTree|Raidable Bases|EVENTS, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.151:28080.

How dependable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online at the moment?

You can join now: PVE Land [US]|SkillTree|Raidable Bases|EVENTS is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS smooth to play on?

The average over the last 48 hours was 59 server fps, and it never went below 53. Up to 111,145 entities were in the world, covering buildings, deployables and the rest. Up to 4,703 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit?

Rust network protocol 2635 and build 168909 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe its map?

The wipe rhythm on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 13 days 6 hours. Its tags say it wipes every two weeks.

What happens on PVE Land [US]|SkillTree|Raidable Bases|EVENTS when wipe day arrives?

Recent wipes have peaked at 11 players on average. The crowd on the latest wipe was largest 12 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 9 is when it sank below half in the wipes that did not hold.

Population

Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit among Rust servers?

In North America, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is #283, and overall it is #1,835 on player hours over the last seven days, in the top 8% of all ranked servers.

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS a busy server?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS is showing 3 players right now, with 100 slots in total. The seven-day average is 3 players, with a peak of 12. The highest average in the last 48 hours came at 04:00 UTC, with 6 players.

Tags and filters

How should you read the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The game's browser takes its cue from the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts16 (Group limit): No team may go above 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

4 other servers we track also use a rustedmaster.eu hostname, so they and PVE Land [US]|SkillTree|Raidable Bases|EVENTS most likely share an operator.

Which lists and filters on Rust Server Score show PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Rust Server Score lists that include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

How is PVE Land [US]|SkillTree|Raidable Bases|EVENTS set up, and what rules does it keep?

The name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives no gather rate. The limit for a group is 16 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The game generates the procedural map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS at size 4,096 with seed 58744231. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

Connecting

How should you connect to PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

To connect, start Rust, press F1, and type client.connect 66.51.99.151:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustedmaster.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players 100 slots are available.
ts16
Group limit No team may go above 16.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.