On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#8,340top 37% · #1191 in NA
Last wipe6d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,340 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 386 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
···W···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
usual gap21.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 20:49 UTC6d ago
1
–
running
0
Thu 1 Oct, 17:42 UTCFW27d ago
1
halved by day 4
21.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 15+ · 15x · monthly · 46 on average
28 / 115
Quick answers
from the figures on this page
Server details
In what location does Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests sit?
The NA tag on Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.154:28020 is the address to use.
Is Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests up, and how steady is its uptime?
Right now, Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 95,077 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,412 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests on?
Rust network protocol 2635 and build 168909 on Linux is what Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests wipe its map?
The force wipe each month is the only wipe Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 days 17 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests?
The average peak on its recent wipes was 1 players. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests hold in the rankings?
Over the last seven days, Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests has #8,340 for player hours, in the top 37% of all ranked servers and #1,191 in North America.
What does the population on Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests look like?
With 50 slots available, Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 0 players.
Lists and filters
What is meant by the tags on Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests?
The game's browser takes its cue from the tags Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.
Map and rules
How is Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests set up, and what rules does it keep?
Going by its name, Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests runs 10x gather. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests runs which map?
Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests runs a game-generated procedural map at size 4,096, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto Rusted {10x} PVE Kits|Skill Tree|Events|Backpack|Shop|Quests?
Enter client.connect 66.51.99.154:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rust.craftingstore.net/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).