Working its way up from the back of the class: #15,085 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 769 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 16:26 UTC28d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ sit?
The NA tag on ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.160:25575.
How reliable is ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/, and is it up?
At this moment, ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ is offline; the last time it was seen was 14 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 1 October 2026.
On what Rust version does ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ sit?
You will find ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ wipe, and how often?
There are too few wipes on record for ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 28 days 5 hours.
What should you expect from wipe day on ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe.
Population
What position does ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ hold in the rankings?
Over the last seven days, ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ has #15,085 for player hours, in the top 70% of all ranked servers and #1,548 in North America.
Is ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ a busy server?
ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ is offline at the moment; the last time it was seen was 14 days 6 hours ago.
Tags
What do ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser are the tags ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
Which rules does ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ enforce, and what are its settings?
The name of ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/?
A procedural map of size 3,700 and seed 1337, generated by the game, is what ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
What is the way to join ZaZa Rust 2x/ Full PVP / Remove Tool / SHOP / Kits / Events/?
Enter client.connect 66.51.99.160:25575 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/zazarust.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^v,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).