On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#9,540top 43% · #1253 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
57/ 100
C−
Working its way up from the back of the class: #9,540 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 83 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,813 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers, top 67% in NA, and #445 of the trio servers (top 71%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:48 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty Goats | Modded | War Mode | Solo/Duo/Trio sit?
In North America, according to its own listing, sits Rusty Goats | Modded | War Mode | Solo/Duo/Trio, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.163:28016 is the address to use.
Is Rusty Goats | Modded | War Mode | Solo/Duo/Trio up, and how steady is its uptime?
Right now, Rusty Goats | Modded | War Mode | Solo/Duo/Trio is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Rusty Goats | Modded | War Mode | Solo/Duo/Trio smooth to play on?
The average over the last 48 hours was 83 server fps, and it never went below 46. Up to 175,331 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 8,972 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rusty Goats | Modded | War Mode | Solo/Duo/Trio on?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Goats | Modded | War Mode | Solo/Duo/Trio runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Rusty Goats | Modded | War Mode | Solo/Duo/Trio wipe, and how often?
Once a month, Rusty Goats | Modded | War Mode | Solo/Duo/Trio wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 16 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on Rusty Goats | Modded | War Mode | Solo/Duo/Trio?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 24 hours after it began.
Population
What position does Rusty Goats | Modded | War Mode | Solo/Duo/Trio hold in the rankings?
Over the last seven days, Rusty Goats | Modded | War Mode | Solo/Duo/Trio has #9,540 for player hours, in the top 43% of all ranked servers and #1,253 in North America. In the trio group, it ranks #445.
What does the population on Rusty Goats | Modded | War Mode | Solo/Duo/Trio look like?
With 40 slots available, Rusty Goats | Modded | War Mode | Solo/Duo/Trio currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on Rusty Goats | Modded | War Mode | Solo/Duo/Trio?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags Rusty Goats | Modded | War Mode | Solo/Duo/Trio publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rusty Goats | Modded | War Mode | Solo/Duo/Trio?
Rust Server Score lists that include Rusty Goats | Modded | War Mode | Solo/Duo/Trio: Modded Rust servers, graded, Rust PvE servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly.
Server rules
How is Rusty Goats | Modded | War Mode | Solo/Duo/Trio set up, and what rules does it keep?
You will find no gather rate in the name of Rusty Goats | Modded | War Mode | Solo/Duo/Trio. You can have up to 3 players in a group (trio). You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rusty Goats | Modded | War Mode | Solo/Duo/Trio uses?
Rusty Goats | Modded | War Mode | Solo/Duo/Trio runs a game-generated procedural map at size 5,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to Rusty Goats | Modded | War Mode | Solo/Duo/Trio?
To connect, start Rust, press F1, and type client.connect 66.51.99.163:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/TjqW7Cwed5.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts3
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts3
Group limitNo team may go above 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).