On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,290top 24% · #894 in NA
Last wipe5d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,290 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
19/ 100
F
Needs to work on its frame rate: 11 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 48% in NA, and #326 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 01:55 UTC5d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] sit?
In North America, according to its own listing, sits REQUIEM [1.25X | 75 SLOTS | LIGHT MODS], with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.38:28005.
Is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] up, and how steady is its uptime?
You can join now: REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] is online. According to its reported uptime, the last restart was about 3 days 6 hours ago. It was up 117 of 168 hours over the last 7 full days, which is 70% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 11. Buildings, deployables and everything else in the world added up to as many as 73,849 entities. Up to 3,181 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] on?
Rust network protocol 2635 and build 168909 on Linux is what REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] wipe, and how often?
The force wipe each month is the only wipe REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 5 days 5 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 6 hours after it began.
Player numbers
What position does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] hold in the rankings?
Over the last seven days, REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] has #5,290 for player hours, in the top 24% of all ranked servers and #894 in North America. In the quad group, it ranks #326.
Is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] a busy server?
REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] is showing 0 players right now, with 50 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 07:00 UTC, with 3 players.
Tags and filters
What do REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]'s tags stand for?
You'll see REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Map and rules
How is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] set up, and what rules does it keep?
Going by its name, REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] runs 1.25x gather. You can have up to 4 players in a group (quad). pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
A procedural map of size 3,500 and seed 108205031, generated by the game, is what REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
To connect, start Rust, press F1, and type client.connect 66.51.99.38:28005. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).