Working its way up from the back of the class: #15,247 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 4,088 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 01:22 UTC24d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Absolute Rust PVE, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.99.41:28045 is the address to use.
How reliable is Absolute Rust PVE, and is it up?
You cannot join now: Absolute Rust PVE is offline, last seen 13 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is Absolute Rust PVE on?
The server Absolute Rust PVE is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Absolute Rust PVE wipe, and how often?
Once a month, Absolute Rust PVE wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 24 days 23 hours. The tags show a monthly wipe schedule.
What happens on Absolute Rust PVE when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does Absolute Rust PVE hold in the rankings?
In North America, Absolute Rust PVE is #1,546, and overall it is #15,247 on player hours over the last seven days, in the top 70% of all ranked servers.
What does the population on Absolute Rust PVE look like?
It has been 13 days 9 hours since Absolute Rust PVE was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on Absolute Rust PVE?
The game's browser takes its cue from the tags Absolute Rust PVE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Absolute Rust PVE appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Absolute Rust PVE: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Absolute Rust PVE enforce, and what are its settings?
You will find no gather rate in the name of Absolute Rust PVE. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.
Absolute Rust PVE runs which map?
Absolute Rust PVE runs a game-generated procedural map at size 3,333, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Absolute Rust PVE?
Enter client.connect 66.51.99.41:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,^q,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.