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Every Rust server graded on real, live numbers. 73,164 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.46:28025
Name of server

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP

RegisterPresentOnline
RegionNA
Address66.51.99.46:28025
Last checked7m ago
3x biweekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 6 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,588top 21% · #784 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 0hThu 29 Oct, 22:04 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,588 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 39/ 100 Needs to work on its frame rate: 24 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 809 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:04 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 1d 0hThu 29 Oct, 22:04 UTC
  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 15d 0hThu 12 Nov, 22:04 UTC
  • 29d 0hThu 26 Nov, 22:04 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 43d 0hThu 10 Dec, 22:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:04 UTC12d ago 5 – running 0
Thu 1 Oct, 23:23 UTC FW26d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 18:29 UTC41d ago 5 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
NA · groups of 14+ · 3x · biweekly · 54 on average
66 / 100
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
NA · groups of 6 · biweekly · 13 on average
16 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 9 on average
11 / 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
NA · groups of 12+ · 3x · biweekly · 4 on average
6 / 75
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase
NA · groups of 8+ · 3x · biweekly · 2 on average
5 / 100
Steel Valley 3x PvE
NA · groups of 8+ · 3x · biweekly · 2 on average
1 / 99

Quick answers

from the figures on this page

Server facts

Which region is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP based in?

The NA tag on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.46:28025.

How reliable is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, and is it up?

The server is up: |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is online now. About 2 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP run?

The average over the last 48 hours was 24 server fps, and it never went below 5. At its peak, it held 121,827 entities, including buildings, deployables and all else in the world. Up to 4,236 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP on?

Rust network protocol 2635 and build 168909 on Linux is what |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP wipe its map?

Too few wipes on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 22:04 UTC. The world it runs now was created 12 days 23 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 5 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.

Player numbers

Where does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP sit among Rust servers?

Over the last seven days, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP has #4,588 for player hours, in the top 21% of all ranked servers and #784 in North America.

Is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP a busy server?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is showing 1 players right now, with 50 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 2 players.

Lists and filters

What is meant by the tags on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The game's browser takes its cue from the tags |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts5 (Group limit): No team may go above 5; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Rust Server Score lists that include |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Rules and settings

Which rules does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP enforce, and what are its settings?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP sets gather at 3x, as its name suggests. A group here can reach 5 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The game generates the procedural map on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP at size 4,300 with seed 676767. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

What is the way to join |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

To connect, start Rust, press F1, and type client.connect 66.51.99.46:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts5
Group limit No team may go above 5.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.