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Every Rust server graded on real, live numbers. 57,954 players on the roll · 11,720 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.4:30111
Name of server

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE

RegisterAbsentOffline
Region–
Address66.51.99.4:30111
Last checked25d ago
2x vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 40 2% full
7-day average0peak –
Rank#13,917top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,917 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 283 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:55 UTC26d ago 1 – running 0
Thu 1 Oct, 20:04 UTC FW27d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 374 on average
93 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 155 on average
63 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
3 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
3 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 77 on average
0 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 46 on average
61 / 150

Quick answers

from the figures on this page

About the server

Which region is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE based in?

The name of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE points to North America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.4:30111 is the address to use.

How reliable is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, and is it up?

At this moment, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is offline; the last time it was seen was 25 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 3 October 2026.

On what Rust version does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sit?

The server [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE wipe, and how often?

There are too few wipes on record for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 27 days 14 hours.

What should you expect from wipe day on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

Across its recent wipes, the busiest moments averaged 1 players. 4 hours after the latest wipe began, the crowd hit its peak.

Player numbers

What position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold in the rankings?

In the top 61% of all ranked servers, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sits at #13,917 for player hours over the last seven days.

How many players does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE usually have?

The last sighting of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE was 25 days 19 hours ago, and it is offline right now.

Tags

How should you read the tags on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: 2x Rust servers, graded, Modded Rust servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Map and rules

How is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE set up, and what rules does it keep?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Connecting

How should you connect to [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

Enter client.connect 66.51.99.4:30111 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players 40 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build This runs on build 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.