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Every Rust server graded on real, live numbers. 39,046 players on the roll · 11,640 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.4:28020
Name of server

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot

RegisterPresentOnline
RegionNA
Address66.51.99.4:28020
Last checked12m ago
10x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 5 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 3/ 100 3% full
7-day average2peak 10
Rank#2,319top 10% · #365 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 14hThu 29 Oct, 17:53 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,319 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 186 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02.557.51004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:53 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

wipe-day peak8players, last three wipes

Coming wipes

  • 1d 14hThu 29 Oct, 17:53 UTC
  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 15d 14hThu 12 Nov, 17:53 UTC
  • 29d 14hThu 26 Nov, 17:53 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 43d 14hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC12d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 46 on average
48 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy
NA · groups of 8+ · 10x · biweekly · 4 on average
6 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO
NA · groups of 15+ · 10x · biweekly · 4 on average
1 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
Relaxing Rust | Linux Friendly | 10x | PVE
NA · groups of 8+ · 10x · biweekly · 3 on average
3 / 50

Quick answers

from the figures on this page

Server facts

In what location does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit?

You'll see HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.99.4:28020 is the address to use.

How dependable is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, and is it online at the moment?

Right now, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is online. About 18 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 3 October 2026.

Is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot smooth to play on?

It never fell below 25 server fps in the last 48 hours, averaging 30. Up to 152,320 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,601 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot running?

Rust network protocol 2635 and build 168909 on Linux is what HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe, and how often?

Its tag sets the prediction, as the record holds too few of HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 17:53 UTC. It has been running its current world for 12 days 9 hours. Its tags say it wipes every two weeks.

What happens on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot when wipe day arrives?

Across its recent wipes, the busiest moments averaged 8 players. 4 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit among Rust servers?

In North America, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is #365, and overall it is #2,319 on player hours over the last seven days, in the top 10% of all ranked servers.

How many players does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot usually have?

Right now, 3 players are on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, which has 100 slots. The seven-day average is 2 players, with a peak of 10. The busiest time in the last 48 hours was 00:00 UTC, with an average of 7 players.

Tags and filters

What do HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot's tags stand for?

You'll see HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot appear in the Rust Server Score lists and filters?

Rust Server Score lists that include HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server rules

Which rules does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot enforce, and what are its settings?

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sets gather at 10x, as its name suggests. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot runs which map?

The game generates the procedural map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot at size 3,800 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

Getting in

How should you connect to HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

To connect, start Rust, press F1, and type client.connect 66.51.99.4:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://highs-pve-server.paynow.store/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.