Working its way up from the back of the class: #15,524 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 10,675 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:09 UTCFW27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
In North America, according to its own listing, sits HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.4:28025.
How reliable is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B, and is it up?
You cannot join now: HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B is offline, last seen 25 days 12 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B on?
Rust network protocol 2634 and build 166652 on Linux is what HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B reset?
The force wipe each month is the only wipe HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days.
What happens on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B when wipe day arrives?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 27 hours after it began.
Player numbers
What position does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B hold in the rankings?
Over the last seven days, HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B has #15,524 for player hours, in the top 68% of all ranked servers and #1,532 in North America.
What does the population on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B look like?
It has been 25 days 12 hours since HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
These Rust Server Score lists count HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Rules and settings
How is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B set up, and what rules does it keep?
Going by its name, HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B runs 5x gather. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
A procedural map of size 4,500 and seed 1337, generated by the game, is what HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
What is the way to join HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
To connect, start Rust, press F1, and type client.connect 66.51.99.4:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://highs-pve-server.paynow.store/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,NA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).