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Every Rust server graded on real, live numbers. 58,743 players on the roll · 11,691 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.54:28075
Name of server

My Untitled Rust Server

RegisterPresentOnline
Region–
Address66.51.99.54:28075
Last checked11m ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 562 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

0246811:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:41 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
93 / 999
43 / 999
91 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
90 / 250
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
52 / 100

Quick answers

from the figures on this page

Server facts

In what location does My Untitled Rust Server sit?

You'll find no region listed by My Untitled Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.54:28075 is the address to use.

How reliable is My Untitled Rust Server, and is it up?

The server is up: My Untitled Rust Server is online now. According to its reported uptime, the last restart was about 5 days 21 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 1 October 2026, Rust Server Score saw it for the first time.

How well does My Untitled Rust Server run?

The average over the last 48 hours was 5 server fps, and it never went below 5. Up to 16,136 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,497 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does My Untitled Rust Server sit?

Rust network protocol 2634 and build 167781 on Linux is what My Untitled Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does My Untitled Rust Server wipe its map?

The record holds too few of My Untitled Rust Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 25 days 13 hours.

What should you expect from wipe day on My Untitled Rust Server?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does My Untitled Rust Server place in the wider field of Rust servers?

Over the last seven days, My Untitled Rust Server has #15,399 for player hours, in the top 69% of all ranked servers.

What does the population on My Untitled Rust Server look like?

Right now, 0 players are on My Untitled Rust Server, which has 50 slots. For the last seven days, the average number of players was 0.

Tags and filters

How should you read the tags on My Untitled Rust Server?

The game's browser takes its cue from the tags My Untitled Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show My Untitled Rust Server?

Rust Server Score lists that include My Untitled Rust Server: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on My Untitled Rust Server?

The name of My Untitled Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. You get build & creative here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on My Untitled Rust Server?

My Untitled Rust Server runs a game-generated procedural map at size 2,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

How to join

How should you connect to My Untitled Rust Server?

Enter client.connect 66.51.99.54:28075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Gameplay

^c
Creative Build freely in this sandbox, with no gathering to do.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.