On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,323top 69% · #1529 in NA
Last wipe25d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 150 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctThu 1 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 18:54 UTC25d ago
5
–
running
1
Thu 1 Oct, 23:53 UTCFW26d ago
5
–
1.8 days
0
Fri 25 Sep, 00:24 UTC33d ago
4
halved by day 1
7 days
1
Wed 23 Sep, 20:34 UTC35d ago
4
–
1.2 days
0
Wed 23 Sep, 02:44 UTC35d ago
4
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Pine Hosting Rust Server sit?
The NA tag on Pine Hosting Rust Server puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.57:28035.
Is Pine Hosting Rust Server up, and how steady is its uptime?
Right now, Pine Hosting Rust Server is online. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 23 September 2026.
Is Pine Hosting Rust Server smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 13,631 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,291 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Pine Hosting Rust Server sit?
Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting Rust Server runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Pine Hosting Rust Server wipe, and how often?
Once a month, Pine Hosting Rust Server wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days 1 hours. The tags show a monthly wipe schedule.
What happens on Pine Hosting Rust Server when wipe day arrives?
The average peak on its recent wipes was 5 players. 2 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
What position does Pine Hosting Rust Server hold in the rankings?
Over the last seven days, Pine Hosting Rust Server has #15,323 for player hours, in the top 69% of all ranked servers and #1,529 in North America.
How many players does Pine Hosting Rust Server usually have?
Pine Hosting Rust Server is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.
Tags
How should you read the tags on Pine Hosting Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags Pine Hosting Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Pine Hosting Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Pine Hosting Rust Server among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is Pine Hosting Rust Server set up, and what rules does it keep?
Nothing in the name of Pine Hosting Rust Server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Pine Hosting Rust Server uses?
A procedural map of size 1,750 and seed 1393129750, generated by the game, is what Pine Hosting Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Pine Hosting Rust Server?
To connect, start Rust, press F1, and type client.connect 66.51.99.57:28035. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).