On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#8,811top 40% · #1218 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,811 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
15/ 100
F
Needs to work on its frame rate: 9 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 708 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:14 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rusty Daze 5X: PVE, KITS, HeliHUD, & More... based in?
The NA tag on Rusty Daze 5X: PVE, KITS, HeliHUD, & More... puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.58:28050.
How reliable is Rusty Daze 5X: PVE, KITS, HeliHUD, & More..., and is it up?
Right now, Rusty Daze 5X: PVE, KITS, HeliHUD, & More... is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
It averaged 9 server fps over the last 48 hours, with a low of 5. At its peak, it held 299,527 entities, including buildings, deployables and all else in the world. At its highest, it used 5,236 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Rusty Daze 5X: PVE, KITS, HeliHUD, & More... sit?
You will find Rusty Daze 5X: PVE, KITS, HeliHUD, & More... on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rusty Daze 5X: PVE, KITS, HeliHUD, & More... reset?
The force wipe each month is the only wipe Rusty Daze 5X: PVE, KITS, HeliHUD, & More... takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 10 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on Rusty Daze 5X: PVE, KITS, HeliHUD, & More...?
Across its recent wipes, the busiest moments averaged 3 players. 16 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does Rusty Daze 5X: PVE, KITS, HeliHUD, & More... hold in the rankings?
In North America, Rusty Daze 5X: PVE, KITS, HeliHUD, & More... is #1,218, and overall it is #8,811 on player hours over the last seven days, in the top 40% of all ranked servers.
What does the population on Rusty Daze 5X: PVE, KITS, HeliHUD, & More... look like?
Right now, 0 players are on Rusty Daze 5X: PVE, KITS, HeliHUD, & More..., which has 50 slots. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 2 players.
Tags
What do Rusty Daze 5X: PVE, KITS, HeliHUD, & More...'s tags stand for?
The game's browser takes its cue from the tags Rusty Daze 5X: PVE, KITS, HeliHUD, & More... has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): Practise aim and PvP, loot provided; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rusty Daze 5X: PVE, KITS, HeliHUD, & More...?
These Rust Server Score lists count Rusty Daze 5X: PVE, KITS, HeliHUD, & More... among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Server rules
How is Rusty Daze 5X: PVE, KITS, HeliHUD, & More... set up, and what rules does it keep?
Going by its name, Rusty Daze 5X: PVE, KITS, HeliHUD, & More... runs 5x gather. The default of 8 players applies as the group cap. You get combat training here, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Rusty Daze 5X: PVE, KITS, HeliHUD, & More... runs a game-generated procedural map at size 5,250, seed 806546393. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Rusty Daze 5X: PVE, KITS, HeliHUD, & More...?
Enter client.connect 66.51.99.58:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/SGFUjWxZSz.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^d,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).