On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 3
Rank#5,071top 23% · #865 in NA
Last wipe13d agobiweekly schedule
Next wipe15hThu 29 Oct, 17:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,071 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 490 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:59 UTC, in 15h.
Its biweekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
15hThu 29 Oct, 17:59 UTC
7d 16hThu 5 Nov, 19:00 UTCFW
14d 15hThu 12 Nov, 17:59 UTC
28d 15hThu 26 Nov, 17:59 UTC
35d 16hThu 3 Dec, 19:00 UTCFW
42d 15hThu 10 Dec, 17:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:59 UTC13d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events sit?
You'll see The Rusty Dead PvE 5x | Zombies | RaidableBases | Events listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.99.61:28045.
Is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events up, and how steady is its uptime?
The server is up: The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is online now. According to its reported uptime, the last restart was about 2 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.
Is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events smooth to play on?
It averaged 10 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 100,176 entities. At its highest, it used 3,735 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events running?
The server The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events wipe its map?
Its tag sets the prediction, as the record holds too few of The Rusty Dead PvE 5x | Zombies | RaidableBases | Events's wipes to confirm its schedule. Thursday 29 October at 17:59 UTC is the date set for its next wipe. It has been running its current world for 13 days 8 hours. A fortnightly wipe schedule appears in its tags.
What happens on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 6 hours after it began.
Player count
Where does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events sit among Rust servers?
Over the last seven days, The Rusty Dead PvE 5x | Zombies | RaidableBases | Events has #5,071 for player hours, in the top 23% of all ranked servers and #865 in North America.
How many players does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events usually have?
Right now, 0 players are on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events, which has 75 slots. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 03:00 UTC, with 2 players.
Lists and filters
What do The Rusty Dead PvE 5x | Zombies | RaidableBases | Events's tags stand for?
You'll see The Rusty Dead PvE 5x | Zombies | RaidableBases | Events tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
These Rust Server Score lists count The Rusty Dead PvE 5x | Zombies | RaidableBases | Events among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server rules
What settings and rules apply on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
The Rusty Dead PvE 5x | Zombies | RaidableBases | Events sets gather at 5x, as its name suggests. The limit for a group is 16 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
A procedural map of size 3,750 and seed 1214302629, generated by the game, is what The Rusty Dead PvE 5x | Zombies | RaidableBases | Events runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
Enter client.connect 66.51.99.61:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/UdDuKzNeHc.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max playersIts slot count is 75.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).