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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.69:28065
Name of server

[US] Chronic Condition

RegisterPresentOnline
RegionNA
Address66.51.99.69:28065
Last checked2h ago
monthly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69% · #1531 in NA
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 200 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
8 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
5 / 15
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50

Quick answers

from the figures on this page

About the server

Which region is [US] Chronic Condition based in?

The NA tag on [US] Chronic Condition puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.69:28065 is the address to use.

How dependable is [US] Chronic Condition, and is it online at the moment?

You can join now: [US] Chronic Condition is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 1 October 2026.

Is [US] Chronic Condition smooth to play on?

It averaged 5 server fps over the last 48 hours, with a low of 5. Up to 111,203 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,426 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [US] Chronic Condition running?

Rust network protocol 2635 and build 168909 on Linux is what [US] Chronic Condition runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does [US] Chronic Condition reset?

[US] Chronic Condition wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 9 hours. The tags show a monthly wipe schedule.

What happens on [US] Chronic Condition when wipe day arrives?

Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does [US] Chronic Condition place in the wider field of Rust servers?

Over the last seven days, [US] Chronic Condition has #15,373 for player hours, in the top 69% of all ranked servers and #1,531 in North America.

How many players does [US] Chronic Condition usually have?

With 50 slots available, [US] Chronic Condition currently has 0 players. A seven-day average of 0 players applies here.

Tags

What is meant by the tags on [US] Chronic Condition?

The game's browser takes its cue from the tags [US] Chronic Condition has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [US] Chronic Condition?

Rust Server Score lists that include [US] Chronic Condition: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is [US] Chronic Condition set up, and what rules does it keep?

You will find no gather rate in the name of [US] Chronic Condition. You can play in groups of up to 16 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

[US] Chronic Condition runs which map?

A procedural map of size 4,250 and seed 1564901445, generated by the game, is what [US] Chronic Condition runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to [US] Chronic Condition?

To connect, start Rust, press F1, and type client.connect 66.51.99.69:28065. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The server holds 50 slots.
ts16
Group limit A team can hold 16 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.