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Every Rust server graded on real, live numbers. 60,085 players on the roll · 11,768 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.70.179.185:28015
Name of server

Marratts Rust PVE

RegisterPresentOnline
RegionNA
Address66.70.179.185:28015
Last checked9m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Working towards

47 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 58/ 100 Slows down under load at times: 35 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 166 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:26 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[TW][PVE]Strawberry Turkey Pasta
EA · groups of 8+ · monthly · 2 on average
0 / 100
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]
groups of 8+ · biweekly · 4 on average
1 / 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay
groups of 8+ · 10x · monthly · 2 on average
1 / 69
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]
EU · quad · monthly · 1 on average
0 / 100

Quick answers

from the figures on this page

Server facts

Which region is Marratts Rust PVE based in?

In North America, according to its own listing, sits Marratts Rust PVE, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.70.179.185:28015.

How dependable is Marratts Rust PVE, and is it online at the moment?

You can join now: Marratts Rust PVE is online. The uptime it reports puts the last restart at about 10 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does Marratts Rust PVE perform well?

It averaged 35 server fps over the last 48 hours, with a low of 35. Buildings, deployables and everything else in the world added up to as many as 77,420 entities. Up to 8,656 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Marratts Rust PVE on?

You will find Marratts Rust PVE on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Marratts Rust PVE reset?

The force wipe each month is the only wipe Marratts Rust PVE takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 7 hours. The tags show a monthly wipe schedule.

What happens on Marratts Rust PVE when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe.

Player numbers

What position does Marratts Rust PVE hold in the rankings?

Over the last seven days, Marratts Rust PVE has #15,339 for player hours, in the top 69% of all ranked servers and #1,521 in North America.

Is Marratts Rust PVE a busy server?

With 10 slots available, Marratts Rust PVE currently has 0 players. A seven-day average of 0 players applies here.

Lists and filters

How should you read the tags on Marratts Rust PVE?

You'll see Marratts Rust PVE tagged with gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Marratts Rust PVE?

Rust Server Score lists that include Marratts Rust PVE: Modded Rust servers, graded, Rust combat training servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

How is Marratts Rust PVE set up, and what rules does it keep?

The name of Marratts Rust PVE gives no gather rate. The default of 8 players applies as the group cap. It runs combat training, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Marratts Rust PVE runs which map?

Marratts Rust PVE runs a game-generated procedural map at size 6,000, seed 24680. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Marratts Rust PVE?

To connect, start Rust, press F1, and type client.connect 66.70.179.185:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^d
Combat training You are given the loot; the point is aim and PvP practice.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.