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Every Rust server graded on real, live numbers. 40,778 players on the roll · 11,636 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 67.40.36.102:28015
Name of server

US | Rusty-Nuts | 5X |

RegisterPresentOnline
Region–
Address67.40.36.102:28015
Last checked5m ago
5x moddedcarbon
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 238 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:22 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 120 on average
71 / 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 70 on average
158 / 200
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|
NA · groups of 100+ · 5x · biweekly · 7 on average
11 / 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|
NA · groups of 100+ · 5x · monthly · 6 on average
8 / 120
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED
NA · groups of 8+ · 5x · weekly · 5 on average
3 / 100
US Vex.gg 5x Main|Shared BPs|Kits|Shop|TPhome|Best 10x5
NA · groups of 8+ · 5x · weekly · 3 on average
4 / 200

Quick answers

from the figures on this page

Server details

Where in the world is US | Rusty-Nuts | 5X |?

No region tag appears for US | Rusty-Nuts | 5X |, but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 67.40.36.102:28015.

How dependable is US | Rusty-Nuts | 5X |, and is it online at the moment?

The server is up: US | Rusty-Nuts | 5X | is online now. About 12 days 15 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 24 September 2026.

Does US | Rusty-Nuts | 5X | perform well?

The average over the last 48 hours was 71 server fps, and it never went below 61. Buildings, deployables and everything else in the world added up to as many as 203,821 entities. At its highest, it used 7,349 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is US | Rusty-Nuts | 5X | on?

You will find US | Rusty-Nuts | 5X | on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does US | Rusty-Nuts | 5X | reset?

US | Rusty-Nuts | 5X | has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 7 hours have passed since this world was made.

What should you expect from wipe day on US | Rusty-Nuts | 5X |?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does US | Rusty-Nuts | 5X | place in the wider field of Rust servers?

Over the last seven days, US | Rusty-Nuts | 5X | has #15,411 for player hours, in the top 69% of all ranked servers.

Is US | Rusty-Nuts | 5X | a busy server?

Right now, 0 players are on US | Rusty-Nuts | 5X |, which has 200 slots. Over the past seven days, the average player count was 0.

Tags

What do US | Rusty-Nuts | 5X |'s tags stand for?

You'll see US | Rusty-Nuts | 5X | tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature US | Rusty-Nuts | 5X |?

These Rust Server Score lists count US | Rusty-Nuts | 5X | among them: 5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.

Map and rules

Which rules does US | Rusty-Nuts | 5X | enforce, and what are its settings?

The name of US | Rusty-Nuts | 5X | points to a 5x gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map US | Rusty-Nuts | 5X | uses?

A procedural map of size 6,000 and seed 971938822, generated by the game, is what US | Rusty-Nuts | 5X | runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join US | Rusty-Nuts | 5X |?

Enter client.connect 67.40.36.102:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players 200 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.