On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 3
Rank#6,862top 31% · #1069 in NA
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,862 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 118 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 1,927 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:13 UTCFW26d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 15+ · 15x · monthly · 43 on average
47 / 115
Quick answers
from the figures on this page
About the server
In what location does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free sit?
You'll see Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 70.185.222.20:28015.
How reliable is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free, and is it up?
The server is up: Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free is online now. The uptime it reports puts the last restart at about 2 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 27 September 2026.
How well does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free run?
It averaged 118 server fps over the last 48 hours, with a low of 13. Up to 119,808 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,018 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free on?
The server Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free wipe its map?
Once a month, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 23 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 4 hours after it began.
Player count
Where does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free sit among Rust servers?
Over the last seven days, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free has #6,862 for player hours, in the top 31% of all ranked servers and #1,069 in North America.
What does the population on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free look like?
Right now, 0 players are on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free, which has 30 slots. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
Lists and filters
What do Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America are the tags Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Rust Server Score lists that include Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
How is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free set up, and what rules does it keep?
Going by its name, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free runs 10x gather. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free runs which map?
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free runs a game-generated procedural map at size 4,250, seed 293524400. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
To connect, start Rust, press F1, and type client.connect 70.185.222.20:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://letsgopve.tip4serv.com.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).