Working its way up from the back of the class: #15,962 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 935 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Saturday 31 October, 21:47 UTC, in 3d 11h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [2x] Friends 2x | Kits/TP/Clans | Weekly sit?
The NA tag on [2x] Friends 2x | Kits/TP/Clans | Weekly puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 71.28.128.144:28015 is the address to use.
How reliable is [2x] Friends 2x | Kits/TP/Clans | Weekly, and is it up?
At this moment, [2x] Friends 2x | Kits/TP/Clans | Weekly is offline; the last time it was seen was 25 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 26 September 2026.
What Rust version is [2x] Friends 2x | Kits/TP/Clans | Weekly on?
The server [2x] Friends 2x | Kits/TP/Clans | Weekly is on Rust network protocol 2632 and build 161125 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [2x] Friends 2x | Kits/TP/Clans | Weekly reset?
The estimate for [2x] Friends 2x | Kits/TP/Clans | Weekly's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Saturday 31 October at 21:47 UTC. 73 days 12 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
Population
What position does [2x] Friends 2x | Kits/TP/Clans | Weekly hold in the rankings?
Over the last seven days, [2x] Friends 2x | Kits/TP/Clans | Weekly has #15,962 for player hours, in the top 70% of all ranked servers and #1,579 in North America.
What does the population on [2x] Friends 2x | Kits/TP/Clans | Weekly look like?
The last sighting of [2x] Friends 2x | Kits/TP/Clans | Weekly was 25 days 4 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [2x] Friends 2x | Kits/TP/Clans | Weekly?
You'll see [2x] Friends 2x | Kits/TP/Clans | Weekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): 60 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [2x] Friends 2x | Kits/TP/Clans | Weekly?
These Rust Server Score lists count [2x] Friends 2x | Kits/TP/Clans | Weekly among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
What settings and rules apply on [2x] Friends 2x | Kits/TP/Clans | Weekly?
Going by its name, [2x] Friends 2x | Kits/TP/Clans | Weekly runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server does not run VAC, Valve's anti-cheat.
[2x] Friends 2x | Kits/TP/Clans | Weekly runs which map?
The game generates the procedural map on [2x] Friends 2x | Kits/TP/Clans | Weekly at size 1,800 with seed 539214998. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [2x] Friends 2x | Kits/TP/Clans | Weekly?
Enter client.connect 71.28.128.144:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2632,^z,^y,^w,NA,gmrust,cs161125,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp60
Max players60 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs161125
BuildBuild number: 161125.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).