Skip to the page
Every Rust server graded on real, live numbers. 85,370 players on the roll · 11,850 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 72.234.254.240:28015
Name of server

Rust Hawaii [Monthly | Vanilla | No Lag]

RegisterPresentOnline
Region–
Address72.234.254.240:28015
Last checked6m ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 5 subjects

On the class lists: D (53), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,044top 27%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #6,044 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 83/ 100 Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 712 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:33 UTC27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
445 / 475
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
276 / 300
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 166 on average
117 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
165 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 128 on average
58 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 126 on average
90 / 125

Quick answers

from the figures on this page

About the server

In what location does Rust Hawaii [Monthly | Vanilla | No Lag] sit?

No region is published for Rust Hawaii [Monthly | Vanilla | No Lag]. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 72.234.254.240:28015.

How reliable is Rust Hawaii [Monthly | Vanilla | No Lag], and is it up?

Right now, Rust Hawaii [Monthly | Vanilla | No Lag] is online. According to its reported uptime, the last restart was about 23 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does Rust Hawaii [Monthly | Vanilla | No Lag] run?

It averaged 50 server fps over the last 48 hours, with a low of 49. At its peak, it held 67,208 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,343 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Rust Hawaii [Monthly | Vanilla | No Lag] on?

The server Rust Hawaii [Monthly | Vanilla | No Lag] is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Rust Hawaii [Monthly | Vanilla | No Lag] wipe, and how often?

The force wipe each month is the only wipe Rust Hawaii [Monthly | Vanilla | No Lag] takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 1 hours. Its tags record that it wipes monthly.

What should you expect from wipe day on Rust Hawaii [Monthly | Vanilla | No Lag]?

The average peak on its recent wipes was 4 players. Peak numbers came 16 hours into the latest wipe.

Player count

Where does Rust Hawaii [Monthly | Vanilla | No Lag] place in the wider field of Rust servers?

Over the last seven days, Rust Hawaii [Monthly | Vanilla | No Lag] has #6,044 for player hours, in the top 27% of all ranked servers.

Is Rust Hawaii [Monthly | Vanilla | No Lag] a busy server?

Right now, 0 players are on Rust Hawaii [Monthly | Vanilla | No Lag], which has 50 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.

Tags and filters

How should you read the tags on Rust Hawaii [Monthly | Vanilla | No Lag]?

You'll see Rust Hawaii [Monthly | Vanilla | No Lag] tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Rust Hawaii [Monthly | Vanilla | No Lag] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Rust Hawaii [Monthly | Vanilla | No Lag]: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

How is Rust Hawaii [Monthly | Vanilla | No Lag] set up, and what rules does it keep?

Nothing in the name of Rust Hawaii [Monthly | Vanilla | No Lag] states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Rust Hawaii [Monthly | Vanilla | No Lag] runs which map?

A procedural map of size 3,500 and seed 1324665919, generated by the game, is what Rust Hawaii [Monthly | Vanilla | No Lag] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to Rust Hawaii [Monthly | Vanilla | No Lag]?

Enter client.connect 72.234.254.240:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.