No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,551 on player hours.
Uptimehours on the list, last 48
25/ 100
F
Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 10,605 places this week.
A term to build on.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 23:28 UTC18h ago
–
–
–
0
Wed 28 Oct, 23:16 UTC18h ago
–
–
–
1
Mon 26 Oct, 05:39 UTC3d ago
–
–
–
0
Fri 23 Oct, 23:47 UTC5d ago
–
–
–
1
Fri 23 Oct, 01:24 UTC6d ago
–
–
–
0
Fri 23 Oct, 01:12 UTC6d ago
–
–
–
0
Fri 23 Oct, 00:45 UTC6d ago
–
–
–
1
Fri 23 Oct, 00:12 UTC6d ago
–
–
–
0
Thu 15 Oct, 01:40 UTC14d ago
0
–
7.9 days
0
Sun 11 Oct, 21:27 UTC17d ago
0
–
3.2 days
0
Sun 11 Oct, 05:32 UTC18d ago
0
–
0.7 days
1
Wed 7 Oct, 23:52 UTC21d ago
1
✓ held half
3.2 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for server1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 73.13.80.24:28015.
Is server1 up, and how steady is its uptime?
You cannot join now: server1 is offline, last seen 7 hours ago. For the last 7 full days, it was up 53 of 168 hours, or 32% of the time. The first sighting by Rust Server Score was on 3 October 2026.
On what Rust version does server1 sit?
Rust network protocol 2635 and build 169251 on Windows is what server1 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does server1 reset?
A fresh world arrives every few hours on server1, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does server1 place in the wider field of Rust servers?
In the top 20% of all ranked servers, server1 sits at #4,551 for player hours over the last seven days.
What does the population on server1 look like?
It has been 7 hours since server1 was last seen, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on server1?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs169251 (Build): Build number: 169251; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags server1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show server1?
Rust Server Score lists that include server1: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on server1?
Nothing in the name of server1 states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
server1 runs which map?
server1 runs a procedural map, which the game generates.
How to join
How should you connect to server1?
Enter client.connect 73.13.80.24:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs169251,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs169251
BuildBuild number: 169251.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (A+); population is the one to work on (F).