On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | sit?
CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 74.112.78.41:26985.
Is CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | up, and how steady is its uptime?
You can join now: CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | is online. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 9 October 2026.
How well does CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | run?
It averaged 95 server fps over the last 48 hours, with a low of 67. At its peak, it held 204,599 entities, including buildings, deployables and all else in the world. Up to 4,057 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | running?
The server CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | wipe, and how often?
the force wipe gives the basis for estimating CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes |'s next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 19 days 23 hours. Its tags record that it wipes monthly.
Population
Where does CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | place in the wider field of Rust servers?
Over the last seven days, CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | has #15,344 for player hours, in the top 69% of all ranked servers.
Is CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | a busy server?
Right now, 0 players are on CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes |, which has 500 slots. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes |?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules are the tags CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes |?
Rust Server Score lists that include CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes |: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | set up, and what rules does it keep?
Nothing in the name of CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | runs which map?
CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes | runs a game-generated procedural map at size 6,000, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to CheesyPoofPilot's Public Server | NO BP WIPE | Monthly Wipes |?
Enter client.connect 74.112.78.41:26985 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).