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Every Rust server graded on real, live numbers. 60,289 players on the roll · 11,750 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 74.91.115.89:41215
Name of server

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt

RegisterPresentOnline
RegionNA
Address74.91.115.89:41215
Last checked10m ago
2x biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average1peak 3
Rank#2,965top 13% · #485 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 19hThu 29 Oct, 19:01 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,965 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 467 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:01 UTC, in 1d 19h. Every other Thursday at 19:01 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 1d 19hThu 29 Oct, 19:01 UTC
  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 15d 19hThu 12 Nov, 19:01 UTC
  • 29d 19hThu 26 Nov, 19:01 UTC
  • 36d 19hThu 3 Dec, 19:00 UTCFW
  • 43d 19hThu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC12d ago 4 – running 0
Thu 1 Oct, 18:03 UTC FW26d ago 3 halved by day 2 14 days 1
Thu 24 Sep, 19:01 UTC33d ago 7 halved by day 3 7 days 0
Thu 17 Sep, 19:02 UTC40d ago 6 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 16 on average
9 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8
NA · groups of 8+ · 2x · biweekly · 2 on average
0 / 75
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA · groups of 8+ · 2x · biweekly · 1 on average
1 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 345 on average
222 / 250
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 133 on average
173 / 200

Quick answers

from the figures on this page

Server details

Which region is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt based in?

In North America, according to its own listing, sits 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 74.91.115.89:41215.

Is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt up, and how steady is its uptime?

The server is up: 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is online now. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt smooth to play on?

It averaged 115 server fps over the last 48 hours, with a low of 97. Buildings, deployables and everything else in the world added up to as many as 97,596 entities. At its highest, it used 3,445 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt sit?

You will find 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt wipe, and how often?

Wipes come every other Thursday at 19:01 UTC on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. It is due to wipe next on Thursday 29 October at 19:01 UTC. The world it runs now was created 12 days 4 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Recent wipes have peaked at 5 players on average. Peak numbers came 25 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Population

What position does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt hold in the rankings?

In North America, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is #485, and overall it is #2,965 on player hours over the last seven days, in the top 13% of all ranked servers.

Is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt a busy server?

With 150 slots available, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt currently has 0 players. It peaked at 3 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 04:00 UTC, with 2 players.

Tags

How should you read the tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The game's browser takes its cue from the tags 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt appear in the Rust Server Score lists and filters?

Rust Server Score lists that include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

Which rules does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt enforce, and what are its settings?

Going by its name, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs 2x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt uses?

A procedural map of size 4,000 and seed 20247, generated by the game, is what 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Enter client.connect 74.91.115.89:41215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.isrusty.net/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp150
Max players The server holds 150 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.