Working its way up from the back of the class: #12,272 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 8,110 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 12:29 UTC, in 2d 12h.
Its biweekly schedule tag · low confidence
usual gap0.8 daysbetween real wipes
wipe-day peak8players, last three wipes
Coming wipes
2d 12hFri 30 Oct, 12:29 UTC
8d 18hThu 5 Nov, 19:00 UTCFW
16d 12hFri 13 Nov, 12:29 UTC
30d 12hFri 27 Nov, 12:29 UTC
36d 18hThu 3 Dec, 19:00 UTCFW
44d 12hFri 11 Dec, 12:29 UTC
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 12:29 UTC25d ago
8
–
running
0
Thu 1 Oct, 17:48 UTCFW26d ago
8
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago?
The NA tag on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 76.247.131.161:28015 is the address to use.
Is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago up, and how steady is its uptime?
You cannot join now: BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago is offline, last seen 23 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 1 October 2026, Rust Server Score saw it for the first time.
What Rust version is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago on?
The server BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago wipe its map?
Its tag sets the prediction, as the record holds too few of BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 12:29 UTC. 25 days 8 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What happens on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago when wipe day arrives?
Recent wipes have peaked at 8 players on average. Peak numbers came 9 hours into the latest wipe.
Player count
What position does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago hold in the rankings?
Over the last seven days, BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago has #12,272 for player hours, in the top 54% of all ranked servers and #1,420 in North America.
Is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago a busy server?
The last sighting of BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago was 23 days 11 hours ago, and it is offline right now.
Tags and filters
What do BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago's tags stand for?
The game's browser takes its cue from the tags BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.
Server rules
What settings and rules apply on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago?
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago sets gather at 5x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago runs which map?
The game generates the procedural map on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago at size 3,500 with seed 1589693104. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to BotWorld PVE AI Player70 Live Bots 5X - Wiped - 1d ago?
Enter client.connect 76.247.131.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/5NzyCDXe5z.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs166652,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).