On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 4
Rank#4,038top 18%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,038 on player hours.
Uptimehours on the list, last 48
83/ 100
B+
Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 1,882 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 22 OctThu 22 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 08:00 UTC6d ago
4
–
running
1
Thu 22 Oct, 01:33 UTC6d ago
4
–
0.3 days
0
Wed 21 Oct, 18:12 UTC7d ago
4
–
0.3 days
0
Wed 21 Oct, 11:08 UTC7d ago
4
–
0.3 days
0
Mon 19 Oct, 10:07 UTC9d ago
2
✓ held half
2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is PERM59 РУССКИЙ СЕРВЕР PERM59 based in?
The name of PERM59 РУССКИЙ СЕРВЕР PERM59 points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 77.43.175.172:28015.
How dependable is PERM59 РУССКИЙ СЕРВЕР PERM59, and is it online at the moment?
The server is up: PERM59 РУССКИЙ СЕРВЕР PERM59 is online now. About 3 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
How well does PERM59 РУССКИЙ СЕРВЕР PERM59 run?
It averaged 149 server fps over the last 48 hours, with a low of 105. Up to 136,229 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,151 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is PERM59 РУССКИЙ СЕРВЕР PERM59 running?
Rust network protocol 2635 and build 167781 on Windows is what PERM59 РУССКИЙ СЕРВЕР PERM59 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does PERM59 РУССКИЙ СЕРВЕР PERM59 wipe, and how often?
There is no next wipe to predict on PERM59 РУССКИЙ СЕРВЕР PERM59, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 6 days 15 hours.
What should you expect from wipe day on PERM59 РУССКИЙ СЕРВЕР PERM59?
Across its recent wipes, the busiest moments averaged 4 players. 8 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does PERM59 РУССКИЙ СЕРВЕР PERM59 sit among Rust servers?
In the top 18% of all ranked servers, PERM59 РУССКИЙ СЕРВЕР PERM59 sits at #4,038 for player hours over the last seven days.
What does the population on PERM59 РУССКИЙ СЕРВЕР PERM59 look like?
PERM59 РУССКИЙ СЕРВЕР PERM59 is showing 0 players right now, with 200 slots in total. It peaked at 4 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on PERM59 РУССКИЙ СЕРВЕР PERM59?
The game's browser takes its cue from the tags PERM59 РУССКИЙ СЕРВЕР PERM59 has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does PERM59 РУССКИЙ СЕРВЕР PERM59 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PERM59 РУССКИЙ СЕРВЕР PERM59: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is PERM59 РУССКИЙ СЕРВЕР PERM59 set up, and what rules does it keep?
Nothing in the name of PERM59 РУССКИЙ СЕРВЕР PERM59 states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on PERM59 РУССКИЙ СЕРВЕР PERM59?
The game generates the procedural map on PERM59 РУССКИЙ СЕРВЕР PERM59 at size 4,500 with seed 936464592. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto PERM59 РУССКИЙ СЕРВЕР PERM59?
Enter client.connect 77.43.175.172:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).