Working its way up from the back of the class: #11,656 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,120 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from D to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [GER]Rustvillage|Testserver based in?
The EU tag on [GER]Rustvillage|Testserver puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 77.8.186.168:28015 is the address to use.
How reliable is [GER]Rustvillage|Testserver, and is it up?
You cannot join now: [GER]Rustvillage|Testserver is offline, last seen 35 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 22 September 2026.
What Rust version is [GER]Rustvillage|Testserver on?
You will find [GER]Rustvillage|Testserver on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [GER]Rustvillage|Testserver wipe, and how often?
The next wipe on [GER]Rustvillage|Testserver is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 55 days 1 hours. The tags show a monthly wipe schedule.
Player count
Where does [GER]Rustvillage|Testserver place in the wider field of Rust servers?
In Europe, [GER]Rustvillage|Testserver is #2,296, and overall it is #11,656 on player hours over the last seven days, in the top 50% of all ranked servers.
Is [GER]Rustvillage|Testserver a busy server?
[GER]Rustvillage|Testserver is offline at the moment; the last time it was seen was 35 days 23 hours ago.
Tags
How should you read the tags on [GER]Rustvillage|Testserver?
The game's browser takes its cue from the tags [GER]Rustvillage|Testserver has set: gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): Its slot count is 80; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [GER]Rustvillage|Testserver?
Rust Server Score lists that include [GER]Rustvillage|Testserver: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [GER]Rustvillage|Testserver?
The name of [GER]Rustvillage|Testserver gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
[GER]Rustvillage|Testserver runs which map?
[GER]Rustvillage|Testserver runs a game-generated procedural map at size 4,800, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Rustvillage Procedural Map.
Connecting
What is the way to join [GER]Rustvillage|Testserver?
To connect, start Rust, press F1, and type client.connect 77.8.186.168:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustvillage.de.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max playersIts slot count is 80.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from D to D.