On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average1peak 6
Rank#3,316top 15% · #546 in NA
Last wipe27d agobiweekly schedule
Next wipe6hThu 29 Oct, 18:38 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,316 on player hours.
Uptimehours on the list, last 48
88/ 100
A−
Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours
73/ 100
B−
Slows down under load at times: 44 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 150 places this week.
A fair term, with more to come.
Strongest in uptime (A−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:38 UTC, in 6h.
Its biweekly schedule tag · low confidence
wipe-day peak4players, last three wipes
Coming wipes
6hThu 29 Oct, 18:38 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
14d 6hThu 12 Nov, 18:38 UTC
28d 6hThu 26 Nov, 18:38 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
42d 6hThu 10 Dec, 18:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:38 UTCFW27d ago
4
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 15+ · 10x · biweekly · 4 on average
0 / 100
Quick answers
from the figures on this page
Server details
Which region is Destroyer PVE 1000x based in?
You'll see Destroyer PVE 1000x listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 78.142.218.162:28340.
How reliable is Destroyer PVE 1000x, and is it up?
Right now, Destroyer PVE 1000x is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 163 of 168 hours over the last 7 full days, which is 97% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Destroyer PVE 1000x smooth to play on?
It never fell below 21 server fps in the last 48 hours, averaging 44. Up to 166,929 entities were in the world, covering buildings, deployables and the rest. Up to 4,232 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Destroyer PVE 1000x sit?
You will find Destroyer PVE 1000x on Rust network protocol 2635 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Destroyer PVE 1000x wipe, and how often?
Its tag sets the prediction, as the record holds too few of Destroyer PVE 1000x's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 18:38 UTC. It has been running its current world for 27 days 17 hours. A fortnightly wipe schedule appears in its tags.
What happens on Destroyer PVE 1000x when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 2 hours after it began.
Player count
Where does Destroyer PVE 1000x sit among Rust servers?
In North America, Destroyer PVE 1000x is #546, and overall it is #3,316 on player hours over the last seven days, in the top 15% of all ranked servers.
Is Destroyer PVE 1000x a busy server?
Right now, 2 players are on Destroyer PVE 1000x, which has 50 slots. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 04:00 UTC, with an average of 3 players.
Tags
How should you read the tags on Destroyer PVE 1000x?
The game's browser takes its cue from the tags Destroyer PVE 1000x has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Destroyer PVE 1000x?
Rust Server Score lists that include Destroyer PVE 1000x: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.
Rules and settings
How is Destroyer PVE 1000x set up, and what rules does it keep?
The name of Destroyer PVE 1000x points to a 1000x gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Destroyer PVE 1000x runs which map?
Destroyer PVE 1000x runs a game-generated procedural map at size 4,500, seed 1683482379. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Destroyer PVE 1000x?
Enter client.connect 78.142.218.162:28340 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/SJxXewFKag.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A−); population is the one to work on (F).