On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 801% full
7-day average2peak 10
Rank#2,334top 10% · #900 in EU
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 80 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,334 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 139 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 85 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:49 UTCFW27d ago
12
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis based in?
The EU tag on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 78.46.72.81:28015 is the address to use.
How dependable is [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis, and is it online at the moment?
Right now, [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis is online. The uptime it reports puts the last restart at about 22 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis smooth to play on?
The average over the last 48 hours was 139 server fps, and it never went below 105. At its peak, it held 189,933 entities, including buildings, deployables and all else in the world. Up to 6,393 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis on?
You will find [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis wipe, and how often?
[GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 11 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?
Across its recent wipes, the busiest moments averaged 12 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis hold in the rankings?
In Europe, [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis is #900, and overall it is #2,334 on player hours over the last seven days, in the top 10% of all ranked servers.
How many players does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis usually have?
With 80 slots available, [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis currently has 1 players. It peaked at 10 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 4 players.
Tags and filters
What is meant by the tags on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?
The game's browser takes its cue from the tags [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): 80 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?
These Rust Server Score lists count [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?
Nothing in the name of [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
[GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis runs which map?
The game generates the procedural map on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis at size 5,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Rustvillage Procedural Map.
Getting in
How should you connect to [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?
Enter client.connect 78.46.72.81:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustvillage.de.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max players80 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).