Working its way up from the back of the class: #15,164 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 690 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies based in?
The EU tag on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 79.184.79.243:28015.
How dependable is [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies, and is it online at the moment?
You cannot join now: [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies is offline, last seen 13 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 15 October 2026.
Which Rust version is [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies running?
You will find [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies wipe, and how often?
the force wipe gives the basis for estimating [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 13 days 6 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player count
Where does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies sit among Rust servers?
Over the last seven days, [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies has #15,164 for player hours, in the top 70% of all ranked servers and #2,595 in Europe.
What does the population on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies look like?
It has been 13 days 7 hours since [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies was last seen, and it is offline right now.
Lists and filters
How should you read the tags on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies?
You'll see [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies among them: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Rules and settings
How is [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies set up, and what rules does it keep?
The name of [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies points to a 1x gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies?
The game generates a procedural map for [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies.
Connecting
How should you connect to [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies?
To connect, start Rust, press F1, and type client.connect 79.184.79.243:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).