Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies sit?
In Europe, according to its own listing, sits [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 79.184.86.25:28015 is the address to use.
How reliable is [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies, and is it up?
The server is down: [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies is offline now, with the last sighting 41 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 16 September 2026.
What Rust version is [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies on?
Rust network protocol 2633 and build 163794 on Windows is what [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies wipe, and how often?
The next wipe on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 42 days 8 hours. Its tags list a monthly wipe schedule.
Population
What position does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies hold in the rankings?
In Europe, [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies is #2,546, and overall it is #15,525 on player hours over the last seven days, in the top – of all ranked servers.
What does the population on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies look like?
The last sighting of [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies was 41 days 19 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies?
The game's browser takes its cue from the tags [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies?
Rust Server Score lists that include [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Map and rules
Which rules does [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies enforce, and what are its settings?
Going by its name, [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies runs 1x gather. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies uses?
The game generates a procedural map for [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies.
How to join
What is the way to join [MFS] Lite PvE Server | (x1-x5) PVP Zone/RaidBase/Zombies?
To connect, start Rust, press F1, and type client.connect 79.184.86.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs163794,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.