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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 80.209.70.10:28015
Name of server

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh

RegisterPresentOnline
Region–
Address80.209.70.10:28015
Last checked2h ago
2x biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average0peak 3
Rank#5,425top 24%
Last wipe5d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 76/ 100 Holds a respectable place: #5,425 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 65/ 100 Climbing fast: up 1,595 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap20.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 22d 0hThu 19 Nov, 19:59 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC5d ago 3 – running 0
Fri 2 Oct, 01:08 UTC26d ago 4 halved by day 4 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · biweekly · 182 on average
43 / 100
SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10
groups of 8+ · 2x · biweekly · 170 on average
414 / 425
SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10
groups of 30+ · 2x · biweekly · 101 on average
782 / 800
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
174 / 205
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10
EU · groups of 10+ · 2x · biweekly · 51 on average
42 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1
EU · groups of 8+ · 2x · biweekly · 49 on average
44 / 200

Quick answers

from the figures on this page

About the server

In what location does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sit?

You'll find no region listed by 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 80.209.70.10:28015.

How reliable is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh, and is it up?

The server is up: 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is online now. According to its reported uptime, the last restart was about 14 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh perform well?

It averaged 59 server fps over the last 48 hours, with a low of 53. At its peak, it held 74,719 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,239 MB. When fps is low and entities climb, that is lag to players.

What Rust version is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh on?

Rust network protocol 2635 and build 168909 on Linux is what 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh reset?

Its tag sets the prediction, as the record holds too few of 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 5 days 23 hours. Its tags give a wipe schedule of every two weeks.

What happens on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh when wipe day arrives?

Recent wipes have peaked at 4 players on average. 28 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.

Player numbers

Where does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sit among Rust servers?

Over the last seven days, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh has #5,425 for player hours, in the top 24% of all ranked servers.

Is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh a busy server?

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is showing 0 players right now, with 200 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 1 players.

Tags

How should you read the tags on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

You'll see 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh appear in the Rust Server Score lists and filters?

Rust Server Score lists that include 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Server rules

What settings and rules apply on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs which map?

A procedural map of size 3,500 and seed 53316932, generated by the game, is what 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

To connect, start Rust, press F1, and type client.connect 80.209.70.10:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.danishhawks.dk.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.