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Every Rust server graded on real, live numbers. 34,284 players on the roll · 11,672 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 80.220.47.180:28015
Name of server

Carbon test server

RegisterAbsentOffline
RegionEU
Address80.220.47.180:28015
Last checked1d ago
moddedcarbonpvepremium
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 4 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 1/ 3 33% full
7-day average0peak 1
Rank#6,869top 31% · #1973 in EU
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 16/ 100 A quiet classroom so far: 0 of 3 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,869 on player hours.
Uptimehours on the list, last 48 2/ 100 Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 905 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C+); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:13 UTC25d ago 1 – running 0
Fri 2 Oct, 11:41 UTC26d ago 1 – 0.7 days 1
Fri 2 Oct, 04:32 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 18:18 UTC FW27d ago 1 – 0.4 days 1
Thu 1 Oct, 11:12 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 04:53 UTC27d ago 1 – 0.3 days 1
Tue 29 Sep, 02:11 UTC30d ago 1 – 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
98 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
8 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
3 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
7 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
7 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
7 / 200

Quick answers

from the figures on this page

About the server

In what location does Carbon test server sit?

The EU tag on Carbon test server puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 80.220.47.180:28015.

How reliable is Carbon test server, and is it up?

You cannot join now: Carbon test server is offline, last seen 47 hours ago. It was up 32 of 168 hours over the last 7 full days, which is 19% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Carbon test server running?

The server Carbon test server is on Rust network protocol 2635 and build 169281 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Carbon test server reset?

No next wipe can be predicted for Carbon test server, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 25 days 20 hours.

What should you expect from wipe day on Carbon test server?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Carbon test server sit among Rust servers?

In Europe, Carbon test server is #1,973, and overall it is #6,869 on player hours over the last seven days, in the top 31% of all ranked servers.

How many players does Carbon test server usually have?

Carbon test server is offline at the moment; the last time it was seen was 47 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.

Tags and filters

How should you read the tags on Carbon test server?

gmrust (Game mode): Rust survival, played by the standard rules; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169281 (Build): Build number: 169281; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust's premium status is required to join; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags Carbon test server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Carbon test server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Carbon test server among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

How is Carbon test server set up, and what rules does it keep?

You will find no gather rate in the name of Carbon test server. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Getting in

How do you get onto Carbon test server?

To connect, start Rust, press F1, and type client.connect 80.220.47.180:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs169281,ts8,modded

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp3
Max players The server holds 3 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169281
Build Build number: 169281.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium Rust's premium status is required to join.
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.