On the class lists: C (61), with population over 48 hours and no performance mark.
Players now18/ 3006% full
7-day average96peak 217
Rank#199top 0.9% · #103 in EU
Last wipe28d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
32/ 100
F
A quiet classroom so far: 96 of 300 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #199 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 86 places this week. A strong wipe could turn it round.
A steady term.
Strongest in standing (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.9% of all ranked servers, top 4% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe · high confidence
wipe-day peak791players, last three wipes
Coming wipes
6d 15hThu 5 Nov, 19:00 UTCFW
34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 791, 23 hours in, with 463 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW28d ago
791+463 queue
–
running
52
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 141 on average
16 / 500
Quick answers
from the figures on this page
Server facts
Which region is Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий based in?
The EU tag on Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 80.242.59.227:10000.
Is Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий up, and how steady is its uptime?
You can join now: Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий is online. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
It averaged 48 server fps over the last 48 hours, with a low of 48. Up to 251,555 entities were in the world, covering buildings, deployables and the rest. Up to 7,233 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий running?
The server Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий wipe, and how often?
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 9 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий?
The average peak on its recent wipes was 791 players. The latest wipe peaked 23 hours in, with 463 more players queued at that point.
Player numbers
Where does Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий sit among Rust servers?
Over the last seven days, Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий has #199 for player hours, in the top 0.9% of all ranked servers and #103 in Europe.
What does the population on Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий look like?
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий is showing 18 players right now, with 300 slots in total. It peaked at 217 and averaged 96 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 129 players.
Tags and filters
How should you read the tags on Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий?
The game's browser takes its cue from the tags Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): 300 slots are available; ts150 (Group limit): A team can hold 150 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий?
The same operator most likely runs Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.
Where does Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Rules and settings
How is Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий set up, and what rules does it keep?
Going by its name, Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий runs 2x gather. The limit for a group is 150 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий runs a game-generated procedural map at size 4,000, seed 1895460955. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: ДЛЯ CЛAБЫX ПK.
Getting in
How do you get onto Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий?
Enter client.connect 80.242.59.227:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://magicrust.gg/serv27.
Server tags
what each one means
Published asmp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts150,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max players300 slots are available.
ts150
Group limitA team can hold 150 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); momentum is the one to work on (F).