A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,858 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 1,305 places this week.
A term to build on.
Strongest in standing (C+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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WW·····
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
12d 3hTue 10 Nov, 20:38 UTC
26d 3hTue 24 Nov, 20:38 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
40d 3hTue 8 Dec, 20:38 UTC
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 20:38 UTC15d ago
1
–
running
0
Mon 12 Oct, 17:58 UTC16d ago
1
–
1.1 days
0
Thu 1 Oct, 21:22 UTCFW27d ago
1
halved by day 4
10.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Golden Hour Test Server sit?
In North America, according to its own listing, sits Golden Hour Test Server, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 81.166.61.213:28015.
Is Golden Hour Test Server up, and how steady is its uptime?
You cannot join now: Golden Hour Test Server is offline, last seen 42 hours ago. It was up 17% of the time over the last 7 full days, 29 of 168 hours. The first sighting by Rust Server Score was on 18 September 2026.
What Rust version is Golden Hour Test Server on?
The server Golden Hour Test Server is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Golden Hour Test Server wipe its map?
Too few wipes on Golden Hour Test Server are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 23 hours. A fortnightly wipe schedule appears in its tags.
What happens on Golden Hour Test Server when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Population
Where does Golden Hour Test Server sit among Rust servers?
In North America, Golden Hour Test Server is #1,152, and overall it is #7,858 on player hours over the last seven days, in the top 35% of all ranked servers.
What does the population on Golden Hour Test Server look like?
The last sighting of Golden Hour Test Server was 42 hours ago, and it is offline right now. It peaked at 2 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 23:00 UTC, with 1 players.
Tags
What do Golden Hour Test Server's tags stand for?
You'll see Golden Hour Test Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts6 (Group limit): No team may go above 6; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Golden Hour Test Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Golden Hour Test Server among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on Golden Hour Test Server?
Nothing in the name of Golden Hour Test Server states a gather rate. A group here can reach 6 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on Golden Hour Test Server?
The game generates a procedural map for Golden Hour Test Server.
Connecting
How should you connect to Golden Hour Test Server?
Enter client.connect 81.166.61.213:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts6
Group limitNo team may go above 6.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); wipes are the one to work on (F).