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Every Rust server graded on real, live numbers. 104,326 players on the roll · 11,886 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 81.170.216.184:28015
Name of server

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]

RegisterPresentOnline
RegionEU
Address81.170.216.184:28015
Last checked12m ago
2x biweekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 6 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#10,815top 48% · #2295 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 14hSat 31 Oct, 09:55 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 52/ 100 Working its way up from the back of the class: #10,815 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 34/ 100 Needs to work on its frame rate: 21 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 23/ 100 Lost ground: down 5,873 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 48% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:55 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  • 1d 14hSat 31 Oct, 09:55 UTC
  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 15d 14hSat 14 Nov, 09:55 UTC
  • 29d 14hSat 28 Nov, 09:55 UTC
  • 34d 23hThu 3 Dec, 19:00 UTCFW
  • 43d 14hSat 12 Dec, 09:55 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago 5 – running 0
Fri 2 Oct, 04:15 UTC27d ago 3 halved by day 1 15.2 days 0
Wed 23 Sep, 18:05 UTC36d ago 2 held half 8.4 days 1
Tue 22 Sep, 17:35 UTC37d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
9 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
14 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
2 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
EU · groups of 20+ · 2x · biweekly · 3 on average
1 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]
EU · groups of 8+ · 2x · biweekly · 2 on average
1 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]
EU · groups of 8+ · 2x · biweekly · 2 on average
2 / 50

Quick answers

from the figures on this page

Server details

Which region is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] based in?

The EU tag on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 81.170.216.184:28015.

How dependable is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], and is it online at the moment?

Right now, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is online. According to its reported uptime, the last restart was about 5 days 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 22 September 2026.

Is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] smooth to play on?

It averaged 21 server fps over the last 48 hours, with a low of 9. At its peak, it held 123,914 entities, including buildings, deployables and all else in the world. At its highest, it used 5,086 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] running?

The server EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] reset?

The prediction follows its tag, because too few of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]'s wipes are on record to confirm the schedule. Expect the next wipe on Saturday 31 October at 09:55 UTC. 12 days 9 hours have passed since this world was made. Its tags say it wipes every two weeks.

What should you expect from wipe day on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 2 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 1.

Player count

Where does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] place in the wider field of Rust servers?

In Europe, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is #2,295, and overall it is #10,815 on player hours over the last seven days, in the top 48% of all ranked servers.

Is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] a busy server?

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 2.

Tags and filters

How should you read the tags on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

The game's browser takes its cue from the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

These Rust Server Score lists count EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

Which rules does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] enforce, and what are its settings?

The name of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] points to a 2x gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs which map?

A procedural map of size 4,500 and seed 3486489, generated by the game, is what EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Skane Custom Map.

Connecting

How do you get onto EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

To connect, start Rust, press F1, and type client.connect 81.170.216.184:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.