On the class lists: D (54), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 7
Rank#3,765top 17%
Last wipe3d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,765 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 698 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap13.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
10d 14hMon 9 Nov, 10:42 UTC
24d 14hMon 23 Nov, 10:42 UTC
34d 22hThu 3 Dec, 19:00 UTCFW
38d 14hMon 7 Dec, 10:42 UTC
The first 48 hours of its last wipes
Mon 26 OctMon 12 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:42 UTC3d ago
4
–
running
1
Mon 12 Oct, 13:12 UTC17d ago
3
halved by day 3
13.9 days
0
Thu 1 Oct, 19:30 UTCFW28d ago
1
halved by day 1
10.7 days
0
Mon 14 Sep, 12:32 UTC45d ago
2
✓ held half
17.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly sit?
You'll find no region listed by Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 81.88.223.46:30016.
Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly up, and how steady is its uptime?
You can join now: Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is online. According to its reported uptime, the last restart was about 3 days 8 hours ago. For the last 7 full days, it was up 158 of 168 hours, or 94% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly smooth to play on?
It averaged 95 server fps over the last 48 hours, with a low of 42. At its peak, it held 150,989 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,456 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly running?
You will find Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly reset?
Its tag sets the prediction, as the record holds too few of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 3 days 9 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
Recent wipes have peaked at 3 players on average. 32 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
Where does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly place in the wider field of Rust servers?
In the top 17% of all ranked servers, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly sits at #3,765 for player hours over the last seven days.
Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly a busy server?
Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is showing 1 players right now, with 100 slots in total. It peaked at 7 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 6 players.
Tags and filters
What is meant by the tags on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
The game's browser takes its cue from the tags Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
These Rust Server Score lists count Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server rules
How is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly set up, and what rules does it keep?
Nothing in the name of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
A procedural map of size 4,500 and seed 1, generated by the game, is what Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
To connect, start Rust, press F1, and type client.connect 81.88.223.46:30016. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rust.axelpx.ru.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).