Working its way up from the back of the class: #15,950 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 962 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases based in?
You'll see [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 82.153.118.107:28115.
How reliable is [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases, and is it up?
The server is down: [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases is offline now, with the last sighting 27 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 14 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases running?
Rust network protocol 2633 and build 163794 on Windows is what [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases reset?
The estimate for [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 54 days 17 hours. Its tags record that it wipes monthly.
Player count
Where does [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases place in the wider field of Rust servers?
In Europe, [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases is #2,472, and overall it is #15,950 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases usually have?
It has been 27 days 9 hours since [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases?
The game's browser takes its cue from the tags [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases?
These Rust Server Score lists count [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases set up, and what rules does it keep?
The name of [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
[EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases runs a game-generated procedural map at size 6,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Rusty Mafia.
Getting in
How should you connect to [EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases?
To connect, start Rust, press F1, and type client.connect 82.153.118.107:28115. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustymafia.co.uk.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).