Working its way up from the back of the class: #15,471 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 379 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 119 on average
49 / 300
Quick answers
from the figures on this page
About the server
In what location does RustWarden Hyper-V Smoke sit?
The EU tag on RustWarden Hyper-V Smoke puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 82.17.164.229:28015.
Is RustWarden Hyper-V Smoke up, and how steady is its uptime?
The server is down: RustWarden Hyper-V Smoke is offline now, with the last sighting 36 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is RustWarden Hyper-V Smoke running?
The server RustWarden Hyper-V Smoke is on Rust network protocol 2632 and build 162434 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does RustWarden Hyper-V Smoke wipe its map?
The next wipe on RustWarden Hyper-V Smoke is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 58 days 12 hours. The tags show a monthly wipe schedule.
Player count
What position does RustWarden Hyper-V Smoke hold in the rankings?
In Europe, RustWarden Hyper-V Smoke is #2,524, and overall it is #15,471 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on RustWarden Hyper-V Smoke look like?
The last sighting of RustWarden Hyper-V Smoke was 36 days 9 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on RustWarden Hyper-V Smoke?
The game's browser takes its cue from the tags RustWarden Hyper-V Smoke has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RustWarden Hyper-V Smoke?
These Rust Server Score lists count RustWarden Hyper-V Smoke among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does RustWarden Hyper-V Smoke enforce, and what are its settings?
You will find no gather rate in the name of RustWarden Hyper-V Smoke. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Carbon plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
RustWarden Hyper-V Smoke runs which map?
A procedural map of size 1,500 and seed 12345, generated by the game, is what RustWarden Hyper-V Smoke runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join RustWarden Hyper-V Smoke?
To connect, start Rust, press F1, and type client.connect 82.17.164.229:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2632,^y,^m,^v,EU,gmrust,cs162434,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs162434
BuildBuild number: 162434.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).