On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#7,003top 31%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #7,003 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 230 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【JP】P.I.P RUST Season3 | 11/13-11/22 sit?
You won't find a region tag on 【JP】P.I.P RUST Season3 | 11/13-11/22, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 82.21.2.6:10427.
Is 【JP】P.I.P RUST Season3 | 11/13-11/22 up, and how steady is its uptime?
Right now, 【JP】P.I.P RUST Season3 | 11/13-11/22 is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 24 of 48 hours over the last 2 full days, which is 50% of the time. The first sighting by Rust Server Score was on 26 October 2026.
Does 【JP】P.I.P RUST Season3 | 11/13-11/22 perform well?
It never fell below 82 server fps in the last 48 hours, averaging 230. Buildings, deployables and everything else in the world added up to as many as 89,712 entities. Memory use reached up to 3,518 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is 【JP】P.I.P RUST Season3 | 11/13-11/22 running?
You will find 【JP】P.I.P RUST Season3 | 11/13-11/22 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 【JP】P.I.P RUST Season3 | 11/13-11/22 reset?
【JP】P.I.P RUST Season3 | 11/13-11/22 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 13 hours have passed since this world was made.
Player count
Where does 【JP】P.I.P RUST Season3 | 11/13-11/22 sit among Rust servers?
Over the last seven days, 【JP】P.I.P RUST Season3 | 11/13-11/22 has #7,003 for player hours, in the top 31% of all ranked servers.
What does the population on 【JP】P.I.P RUST Season3 | 11/13-11/22 look like?
Right now, 0 players are on 【JP】P.I.P RUST Season3 | 11/13-11/22, which has 100 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on 【JP】P.I.P RUST Season3 | 11/13-11/22?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon are the tags 【JP】P.I.P RUST Season3 | 11/13-11/22 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 【JP】P.I.P RUST Season3 | 11/13-11/22 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 【JP】P.I.P RUST Season3 | 11/13-11/22: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is 【JP】P.I.P RUST Season3 | 11/13-11/22 set up, and what rules does it keep?
You will find no gather rate in the name of 【JP】P.I.P RUST Season3 | 11/13-11/22. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
【JP】P.I.P RUST Season3 | 11/13-11/22 runs which map?
The game generates the procedural map on 【JP】P.I.P RUST Season3 | 11/13-11/22 at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How do you get onto 【JP】P.I.P RUST Season3 | 11/13-11/22?
To connect, start Rust, press F1, and type client.connect 82.21.2.6:10427. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://samuraiofficial.wixsite.com/pip-streamer-server.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).