Working its way up from the back of the class: #15,874 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 963 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:19 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Vast Rust - US | 2x Bi-Weekly Fridays | sit?
You won't find a region tag on Vast Rust - US | 2x Bi-Weekly Fridays |, but its name indicates North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 82.38.170.186:28015.
How reliable is Vast Rust - US | 2x Bi-Weekly Fridays |, and is it up?
At this moment, Vast Rust - US | 2x Bi-Weekly Fridays | is offline; the last time it was seen was 20 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is Vast Rust - US | 2x Bi-Weekly Fridays | running?
Rust network protocol 2634 and build 167231 on Linux is what Vast Rust - US | 2x Bi-Weekly Fridays | runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Vast Rust - US | 2x Bi-Weekly Fridays | wipe its map?
The force wipe each month is the only wipe Vast Rust - US | 2x Bi-Weekly Fridays | takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 19 hours have passed since this world was made.
What should you expect from wipe day on Vast Rust - US | 2x Bi-Weekly Fridays |?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does Vast Rust - US | 2x Bi-Weekly Fridays | hold in the rankings?
In the top 72% of all ranked servers, Vast Rust - US | 2x Bi-Weekly Fridays | sits at #15,874 for player hours over the last seven days.
Is Vast Rust - US | 2x Bi-Weekly Fridays | a busy server?
Vast Rust - US | 2x Bi-Weekly Fridays | is offline at the moment; the last time it was seen was 20 days 8 hours ago.
Tags
What is meant by the tags on Vast Rust - US | 2x Bi-Weekly Fridays |?
You'll see Vast Rust - US | 2x Bi-Weekly Fridays | tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): Its slot count is 300; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Vast Rust - US | 2x Bi-Weekly Fridays |?
These Rust Server Score lists count Vast Rust - US | 2x Bi-Weekly Fridays | among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
Which rules does Vast Rust - US | 2x Bi-Weekly Fridays | enforce, and what are its settings?
The name of Vast Rust - US | 2x Bi-Weekly Fridays | points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Vast Rust - US | 2x Bi-Weekly Fridays | uses?
Vast Rust - US | 2x Bi-Weekly Fridays | runs a game-generated procedural map at size 4,250, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How should you connect to Vast Rust - US | 2x Bi-Weekly Fridays |?
Enter client.connect 82.38.170.186:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max playersIts slot count is 300.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).