On the class lists: C (63), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 2
Rank#5,020top 23% · #1715 in EU
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,020 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 724 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 59% in EU, and #258 of the duo servers (top 61%). Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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WW····W
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 18 OctTue 13 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 18:10 UTC10d ago
3
–
running
2
Tue 13 Oct, 08:19 UTC16d ago
2
✓ held half
5.4 days
1
Mon 12 Oct, 18:09 UTC16d ago
2
–
0.6 days
0
Wed 7 Oct, 15:20 UTC21d ago
2
✓ held half
5.1 days
1
Sun 4 Oct, 20:16 UTC24d ago
3
✓ held half
2.8 days
0
Sat 3 Oct, 21:32 UTC25d ago
2
–
0.9 days
1
Sat 3 Oct, 10:13 UTC26d ago
1
–
0.5 days
1
Thu 1 Oct, 18:15 UTCFW27d ago
2
–
1.7 days
0
Wed 23 Sep, 14:59 UTC35d ago
1
✓ held half
8.1 days
1
Sat 19 Sep, 04:38 UTC40d ago
2
✓ held half
4.4 days
0
Thu 17 Sep, 05:50 UTC42d ago
1
–
2 days
1
Tue 15 Sep, 10:51 UTC44d ago
2
–
1.8 days
0
Sun 13 Sep, 17:23 UTC45d ago
2
–
1.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RustyGTA NoWipe PvE Base backup?
In Europe, according to its own listing, sits RustyGTA NoWipe PvE Base backup, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 83.147.29.183:28055 is the address to use.
Is RustyGTA NoWipe PvE Base backup up, and how steady is its uptime?
You can join now: RustyGTA NoWipe PvE Base backup is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does RustyGTA NoWipe PvE Base backup run?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 99,372 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,148 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is RustyGTA NoWipe PvE Base backup on?
Rust network protocol 2635 and build 168909 on Windows is what RustyGTA NoWipe PvE Base backup runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does RustyGTA NoWipe PvE Base backup reset?
RustyGTA NoWipe PvE Base backup wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 18 hours have passed since this world was made.
What should you expect from wipe day on RustyGTA NoWipe PvE Base backup?
Recent wipes have peaked at 2 players on average. 45 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does RustyGTA NoWipe PvE Base backup place in the wider field of Rust servers?
Over the last seven days, RustyGTA NoWipe PvE Base backup has #5,020 for player hours, in the top 23% of all ranked servers and #1,715 in Europe. In the duo group, it ranks #258.
How many players does RustyGTA NoWipe PvE Base backup usually have?
With 50 slots available, RustyGTA NoWipe PvE Base backup currently has 1 players. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
Tags and filters
What do RustyGTA NoWipe PvE Base backup's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser are the tags RustyGTA NoWipe PvE Base backup publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustyGTA NoWipe PvE Base backup appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RustyGTA NoWipe PvE Base backup: Duo servers, marked like a report, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on RustyGTA NoWipe PvE Base backup?
Nothing in the name of RustyGTA NoWipe PvE Base backup states a gather rate. The cap on group size is 2 players (duo). It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustyGTA NoWipe PvE Base backup?
A procedural map of size 4,800 and seed 1337, generated by the game, is what RustyGTA NoWipe PvE Base backup runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to RustyGTA NoWipe PvE Base backup?
Enter client.connect 83.147.29.183:28055 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/YfDZtqRFM9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,EU,^p,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).