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Every Rust server graded on real, live numbers. 96,179 players on the roll · 11,824 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 83.186.250.106:28025
Name of server

Local RaidLab (flat, public build)

RegisterAbsentOffline
Region–
Address83.186.250.106:28025
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

11 out of 100, the average of 3 subjects

Players now 0/ 4 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48 2/ 100 Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
150 / 999
125 / 999
23 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
23 / 100

Quick answers

from the figures on this page

About the server

Which region is Local RaidLab (flat, public build) based in?

No region is published for Local RaidLab (flat, public build). Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 83.186.250.106:28025.

How dependable is Local RaidLab (flat, public build), and is it online at the moment?

You cannot join now: Local RaidLab (flat, public build) is offline, last seen 36 hours ago. It was up 55 of 120 hours over the last 5 full days, which is 46% of the time. The first sighting by Rust Server Score was on 23 October 2026.

What Rust version is Local RaidLab (flat, public build) on?

The server Local RaidLab (flat, public build) is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Local RaidLab (flat, public build) reset?

There are too few wipes on record for Local RaidLab (flat, public build) to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 16 hours have passed since this world was made.

Population

Where does Local RaidLab (flat, public build) place in the wider field of Rust servers?

In the top 68% of all ranked servers, Local RaidLab (flat, public build) sits at #15,269 for player hours over the last seven days.

What does the population on Local RaidLab (flat, public build) look like?

The last sighting of Local RaidLab (flat, public build) was 36 hours ago, and it is offline right now. A seven-day average of 0 players applies here.

Lists and filters

How should you read the tags on Local RaidLab (flat, public build)?

You'll see Local RaidLab (flat, public build) tagged with gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Local RaidLab (flat, public build)?

Rust Server Score lists that include Local RaidLab (flat, public build): Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is Local RaidLab (flat, public build) set up, and what rules does it keep?

The name of Local RaidLab (flat, public build) gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Getting in

How should you connect to Local RaidLab (flat, public build)?

To connect, start Rust, press F1, and type client.connect 83.186.250.106:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.