Working its way up from the back of the class: #16,953 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 10,739 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on Gangsters [ESP] puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 83.51.220.86:28015.
How dependable is Gangsters [ESP], and is it online at the moment?
You cannot join now: Gangsters [ESP] is offline, last seen 30 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 21 September 2026.
Which Rust version is Gangsters [ESP] running?
Rust network protocol 2633 and build 163794 on Windows is what Gangsters [ESP] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Gangsters [ESP] wipe its map?
the force wipe gives the basis for estimating Gangsters [ESP]'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 54 days 10 hours. Its tags record that it wipes monthly.
Population
What position does Gangsters [ESP] hold in the rankings?
In Europe, Gangsters [ESP] is #2,591, and overall it is #16,953 on player hours over the last seven days, in the top 72% of all ranked servers.
What does the population on Gangsters [ESP] look like?
Gangsters [ESP] is offline at the moment; the last time it was seen was 30 days 19 hours ago.
Tags
What do Gangsters [ESP]'s tags stand for?
You'll see Gangsters [ESP] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Gangsters [ESP]?
These Rust Server Score lists count Gangsters [ESP] among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Gangsters [ESP] enforce, and what are its settings?
You will find no gather rate in the name of Gangsters [ESP]. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on Gangsters [ESP]?
The game generates the procedural map on Gangsters [ESP] at size 4,500 with seed 18524755. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Gangsters [ESP]?
To connect, start Rust, press F1, and type client.connect 83.51.220.86:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/EWscHdQy8r.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2633,^m,^v,EU,gmrust,cs163794,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max playersThe server holds 60 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).